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Museum of All Things
A downloadable game for Windows, macOS, and Linux
Visit the Museum of All Things, a nearly-infinite virtual museum generated from Wikipedia!
You can find exhibits on millions of topics, from the Architecture of Liverpool to Zoroastrianism. Search for the topic you want to learn about, or just wander from topic to topic as your curiosity dictates!
If you have an OpenXR-compatible headset, you can also visit the MoAT in VR! (Currently, the Oculus Quest is not supported)
How does it work?
The breadth of the museum is made possible by downloading text and images from Wikipedia and Wikimedia Commons. Every exhibit in the museum corresponds to a Wikipedia article. The walls of the exhibit are covered in images and text from the article, and hallways lead out to other exhibits based on the article's links.
The museum is greatly inspired by educational videos that I watched as a kid, and the liminal spaces produced by early CGI. I want to recapture the promise that the internet can be a place of endless learning and exploration. I hope you enjoy your time exploring the Museum of All Things!
Visit the Museum of All Things homepage to learn more about the project and find me on social media!
Audio for the Museum of All Things was created by Willow Wolf from Neomoon. Check out her website if you're looking for game audio services!
Published | 7 hours ago |
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Maya Claire |
Genre | Educational |
Made with | Blender, Godot, GIMP |
Tags | Atmospheric, Experimental, Exploration, Godot, Liminal space, Procedural Generation, Walking simulator |
Code license | MIT License |
Download
Install instructions
The OSX version of the game will currently require you to make an exception in your security settings in order to run it, as I am not a member of the Apple developer program.
Only use the OpenXR version of the game if you have an OpenXR-compatible headset and OpenXR runtime installed. To run the game without VR, download the release corresponding to your platform that does not have OpenXR in the filename.
Controls
- Movement: WASD, Controller left stick
- Camera: Mouse, Controller right stick
- Jump: Spacebar, Controller A (Nintendo B)
- Crouch: Ctrl, Controller right bumper
- Sprint: Shift, Controller right trigger
- Interact: E, Controller Y (Nintendo X)
- Menu: Escape, Controller Menu (Nintendo Start)
VR Controls
- Movement: Hold left trigger and aim to teleport (Direct movement is also available through controls menu)
- Rotate camera: Right controller stick left/right
- Menu: Right controller B
- Interact: Point left controller and use left trigger to interact with menus
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