v1.1.0
Museum of All Things » Devlog
For the complete version of the release notes, look on Github
This version contains many features built by the community! Probably the largest of these efforts has been multi-language support, developed by @daviirodrig, @zHonys and @akien-mga, as well as the many contributors who helped translating their own languages (thank you to @dekotale, @rschmaelzle, @jasminedevv, @EcSolticia, @wallace-uozato, and @jd-develop !!)
Currently supported languages as of this release are English, French, German, Spanish, Japanese, Portuguese, and Bengali.
Version 1.1.0 also includes the following features and bugfixes (listed along with their contributors if applicable):
- Controls can now be rebound in the settings (@TuTiuTe)
- Mouse sensitivity and invert-y settings
- Joypad deadzone settings
- Support for the Meta Quest VR platform (@dsnopek)
- Update to Godot v4.4 (@dsnopek)
- Language can be selected on the main menu and anywhere in the museum lobby
- Support for web export (@dsnopek)
- Support for webXR (@dsnopek)
- You can use a virtual keyboard at the search terminal in VR (@dsnopek)
- Many CI improvements! (@dsnopek @cassidyjames)
- Add non-latin fonts
Files
MuseumOfAllThings.exe 315 MB
20 days ago
MuseumOfAllThings_OpenXR.exe 315 MB
20 days ago
MuseumOfAllThings_Linux.x86_64 288 MB
20 days ago
MuseumOfAllThings_Linux_OpenXR.x86_64 288 MB
20 days ago
MuseumOfAllThings_OSX.zip 225 MB
20 days ago
Get Museum of All Things
Museum of All Things
An infinite virtual museum generated from wikipedia
Status | Released |
Author | Maya Claire |
Genre | Educational |
Tags | Atmospheric, Experimental, Exploration, Godot, Liminal space, Procedural Generation, Walking simulator |
More posts
- v1.0.1Feb 27, 2025
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