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(+1)

This is absolutely fantastic! I wish there were some more tweakable controls especially for controller support, also maybe more cosmetic differences in the rooms. Other than that this is absolutely amazing and I could spend hours and hours just walking around, lookin' at stuff!

(+2)

Frankly wonderful little (or big) experience... You've created something special here!

(+2)

i really like this game, it feels really exciting to explore. i really wish there was a zoom button to see some details in a bit jagged text on some angles as well as anti-aliasing to eliminate said hard edges - really hope to see more!

player movement doesn’t seem interpolated, so it feels stuttery at higher framerates. amazing app though, i love it

(+3)

This is so good! Might be my new favorite way to learn random Wikipedia facts. Could you please add a 'bookmarks' feature?

does anyone wanna speedrun to get to the wikipedia article for postal 2

Please add an option to reverse the mouse Y axis.

This looks so cool! I see that "currently" Quest isn't supported - might it be supported in the future? (I use Virtual Desktop, so I might also look into any OpenXR possibilities with that...)

I love it! Great work! Small feature request: add a command to align the text panels with the screen, to improve readability

(+1)

Thank you all so much for your kind words! :) I'm really happy people are enjoying my project!!! :)

(+2)

this is the metaverse i always wanted ! thx so much for that great experience ! 

(+1)

Amazing idea :)

(+5)

I keep getting stuck in the Philosophy room please help

(+1)

have you tried asking "why" you're there?

(+1)

I love this! Such a neat idea. I’d love to help contribute to Linux/Flatpak/Flathub maintenance if needed.

(+1)

this is so cool!

this has got to be the best horror game i have ever played! Seriously though this is awesome

Try to make your way back to lobby without teleporting challenge (impossible)!!

So much information is displayed in a museum. Good work!

I did it!
I found my way back!

The trick is to figure out your current exhibit, then find the PRIMARY article for the exhibit (the intro), and then backtrack through whichever door the primary aritcle is pointing to... and do that over... and over.... and over....


And then eventually the game glitches, you fall into the deep darkness between stars (and exhibits), knowledge rushes past your ears, and you slam into the firm reassuring woodwork of the lobby.

(+1)

This is one of my favorite Godot projects ever now. Actually amazing and I'll probably play it pretty often.

(+2)

this is such a brilliant idea, and well-executed! i’ve had similar ideas but never figured out how to execute them.

Viewing most recent comments 40 to 58 of 58 · Previous page · First page