This looks so cool! I see that "currently" Quest isn't supported - might it be supported in the future? (I use Virtual Desktop, so I might also look into any OpenXR possibilities with that...)
The trick is to figure out your current exhibit, then find the PRIMARY article for the exhibit (the intro), and then backtrack through whichever door the primary aritcle is pointing to... and do that over... and over.... and over....
And then eventually the game glitches, you fall into the deep darkness between stars (and exhibits), knowledge rushes past your ears, and you slam into the firm reassuring woodwork of the lobby.
← Return to game
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This looks so cool! I see that "currently" Quest isn't supported - might it be supported in the future? (I use Virtual Desktop, so I might also look into any OpenXR possibilities with that...)
I love it! Great work! Small feature request: add a command to align the text panels with the screen, to improve readability
Thank you all so much for your kind words! :) I'm really happy people are enjoying my project!!! :)
this is the metaverse i always wanted ! thx so much for that great experience !
Amazing idea :)
I keep getting stuck in the Philosophy room please help
have you tried asking "why" you're there?
I love this! Such a neat idea. I’d love to help contribute to Linux/Flatpak/Flathub maintenance if needed.
this is so cool!
this has got to be the best horror game i have ever played! Seriously though this is awesome
Try to make your way back to lobby without teleporting challenge (impossible)!!
So much information is displayed in a museum. Good work!
I did it!
I found my way back!
The trick is to figure out your current exhibit, then find the PRIMARY article for the exhibit (the intro), and then backtrack through whichever door the primary aritcle is pointing to... and do that over... and over.... and over....
And then eventually the game glitches, you fall into the deep darkness between stars (and exhibits), knowledge rushes past your ears, and you slam into the firm reassuring woodwork of the lobby.
This is one of my favorite Godot projects ever now. Actually amazing and I'll probably play it pretty often.
this is such a brilliant idea, and well-executed! i’ve had similar ideas but never figured out how to execute them.